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Flood Fill Node, Edge Detect, and Distance Node in Creating Voronoi Patterns

This is about creating Voronoi patterns using Flood Fill Node, Edge Detect, and Distance Node. There is also a way to create generators that can make your workflow faster. The utility node is a pack of your nodes sourced from another material file. This can make your workflow faster and better organization of nodes.

Edge Detect Node to generate a pattern

Edge Detect Node to generate a pattern

Distance Node creating Voronoi pattern-1

Distance Node creating Voronoi pattern-1

Distance Node creating Voronoi pattern-2

Distance Node creating Voronoi pattern-2

Distance Node creating Voronoi pattern-3

Distance Node creating Voronoi pattern-3

Distance Node creating Voronoi pattern-4

Distance Node creating Voronoi pattern-4

Distance Node creating Voronoi pattern-5

Distance Node creating Voronoi pattern-5

Example Utility Node- Create your shape the usual way then to make it a utility node just plug in an input and output node so that you can drop this utility node to a new substance graph.

Example Utility Node- Create your shape the usual way then to make it a utility node just plug in an input and output node so that you can drop this utility node to a new substance graph.

Rock Formations using Flood Fill Node and Voronoi Patterns

Rock Formations using Flood Fill Node and Voronoi Patterns

Utility Node-This is a pack of your nodes sourced from another material file. Makes your workflow faster and better organization of nodes.

Utility Node-This is a pack of your nodes sourced from another material file. Makes your workflow faster and better organization of nodes.

Example use of Utility Node which makes workflow faster

Example use of Utility Node which makes workflow faster

Crack Generator- made of tile generator, histogram scan, distance, edge detect, warp, slope blur, directional warp.

Crack Generator- made of tile generator, histogram scan, distance, edge detect, warp, slope blur, directional warp.

Scattering Rock using crack utility node

Scattering Rock using crack utility node

Scattering Rocks shapes using mixed techniques Example-1

Scattering Rocks shapes using mixed techniques Example-1

Scattering Rocks shapes using mixed techniques Example-2

Scattering Rocks shapes using mixed techniques Example-2