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Edison
Edison
3D Prop & Environment Artist
Manila, Philippines

Summary

"I love creating immersing environments and awesome props!"
3D Prop & Environment Artist
Bachelor of Fine Arts Major in Advertising
3D Environment for Games Bootcamp at Vertex School
https://www.vertexschool.com/

Skills

3D ModelingUV MappingPBR TexturingPhysically Based RenderingInterior DesignLighting3d Architectural design and Drawing

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Houdini
Houdini
Photoshop
Photoshop
AutoCAD
AutoCAD
Revit
Revit
After Effects
After Effects
Premiere
Premiere
Illustrator
Illustrator

Reel

Experience

  • 3d Artist at Rooom.com
    Jena, DE
    May 2025 - Present

    Create 3d digital models with PBR textures.

  • 3d Environment Artist at Freelance
    Manila, PH
    January 2022 - Present

    Create props and environment for games and films. From blocking to mid-poly to high resolution models. Make low poly and UV mapping. Baking normal maps and create unique and tiling texture in a PBR method using Z-Brush, Adobe Painter, Photoshop and Designer. I also create tress and foliage using Maya, Z-brush and SpeedTree. Create landscapes using height maps with Houdini. Light, visualize and render using Marmoset, Unreal Engine and V-ray.

  • 3D Artist at Askar Industrial Company
    Doha, Qatar
    March 2015 - December 2021

    Create 3D architectural and product design.

  • 3D Animation Instructor at School of Design and Arts ( De La Salle-College of Saint Benilde )
    Manila, Philippines
    April 2011 - March 2014

    3D Animation instructor and mentor. Teach and mentor students through the study of 3D modeling, Uv mapping, Texture creation, Character rigging, Maya dynamics, Lighting and rendering.