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3D PBR TEXTURED MODELS FOR VR

This is a 3d model I made for a client for use in Web viewer and VR. It’s a grass cutter. Provided with pictures only without proper measurements, the challenge in making models like this is to make it look as similar and accurate form the real world model. Like this one, I gather pictures and videos found in the internet. Referencing from the front, top side, perspective images and videos, you need to have the what we call “Eyeballing technique skill” :). I used Maya for modeling and Substance Painter for texturing. Enjoy modeling!

I-ray render

I-ray render

Reference Image

Reference Image

Inside Maya

Inside Maya

Inside Maya

Inside Maya

Inside Maya

Inside Maya